My main hobby effort has been going towards 1/600 WWII aircraft, focusing on "Big Week", or Operation Argument, in February, 1944. This was the effort by the Allies' air forces to cripple the Luftwaffe prior to the invasion of Normandy later that year.
Last year saw the release of the rules Fire in the Sky , which captured my attention due to it's focus on fast playing, squadron-level aerial combat. It seems like every other aerial combat game focuses on the few seconds in a dogfight where individual planes come into contact. Big Week looks at the "longer" (entire minutes!) engagements, with squadrons engaging, bouncing, and disengaging.
As the first rulebook for Fire in the Sky focuses on Big Week, the center of every scenario is three squadrons of B-17 bombers, which act as the objectives for the German players to shoot down. As a whole, 27 B-17s looks fairly impressive on the table!
The Big Week scenarios call for a number of different Allied planes, with a few scenarios needing two squadrons (six stands) of P-47s.
As well as two squadrons of P-38s.
And to round out the USAAF planes, three squadrons of P-51s.
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