My second game at Fall In was the Battle of Albuera, 1811, using General d'Armee 2 and run by Chip (with assistance from Ted).
The game focused in on a section of the overall battle. Four French infantry brigades started on the attack against just two Spanish infantry brigades. Over time, two British infantry brigades and a Spanish cavalry brigade would reinforce the Allied line, while the French would see a cavalry brigade added to the battle.
The French advance was generally cohesive, with only one brigade falling behind from multiple Hesitant results.
The Allies had a tougher time dressing their lines. With the British coming on after the initial deployment, the plan was for the two Spanish brigades to fall back and drift apart, forming a space for the British battalions to fill.
You can see the problem the Allies found themselves in. Hemmed in on both sides, the British had to squeeze into whatever gaps they could find. I unfortunately also made the mistake of masking my guns with my skirmishers and prevented them from firing.
The Allied right was also being threatened by the French cavalry brigade.
One of the Spanish brigades began to falter as the French columns charged forwards.
On the other side of the battle, French battalions shifted to line as the flagging infantry brigade caught up.
Unfortunately, one of the Spanish battalions in square was charged by French infantry and routed, leaving another battalion isolated.
After seeing the Spanish battalion routed, the British formed square while a single Spanish battalion awaited a mass of French columns.
On the Allied left flank, the pair of Irish battalions held firm as the French filtered around the small village (which acted as rough terrain instead of a proper Built Up Area.
The Spanish cavalry sat in it's position, unwilling to advance but keeping a French brigade out of the action by doing so.
Unfortunately, my poor artillery battery was doing poorly in the Spanish heat, and my dice rolling was causing more damage to the crews then enemy fire was.
We decided to call it there as we were close to the time limit for the game and the Allies were in a bad position. Thus, a French victory!
And to add on another calamity, I managed to fail two rolls to keep my other faltering British brigade from fleeing the battlefield. This opened a massive hole in the Allied lines.
I feel like I need to play more GdA2, as there are plenty of nuances that I just don't have done, especially with the changes from the previous version.
However, I'm always happy to get a chance to game with Chip and Ted!
















