Wednesday, August 23, 2023
All Systems Greene - Washington's Wars AAR
Wednesday, August 2, 2023
Painting Update - Napoleonics
The move from New Jersey to Maryland has been a major disruption for my hobby time, thus the lack of posts to the blog.
The biggest casualty has been my painting motivation. I'm lucky that the new place has enough room that I can keep my painting table set up, but I've found it difficult to find the time or drive to pick up the paint brushes. I've been trying to ramp myself back up, by taking about 15 minutes a day to get some work done.
This also means that I'm way, way behind on my Napoleonic project that I talked about at the beginning of the year. I still haven't finished the Russians for Weissenfels, let alone the French (which still need to be ordered, let alone assemble and paint).
Attentive readers may point out that I also failed the other objective of the Napoleonic campaign, which was to refrain from starting any new projects. Ah, well.
Update: Since writing this post (and letting it sit in my drafts for weeks), I've finally managed to start painting again. The slump lasted a couple months, but I think I've gotten back into the groove of painting. The biggest hurdle was having all of the Russian infantry out on my desk. I've since placed them out of sight, only bringing out a unit's worth of infantry at a time.
Wednesday, June 28, 2023
Feel the Heat - Downsync AAR
We ended up trading more units, with Joe's spider-bot infantry taking out my own infantry unit. Still, the Republic was left standing when the dust cleared.
I enjoyed the game thoroughly enough that I walked out of the store with a Republic starter set, which I plan to paint up soon. Expect to see more Downsync on the blog, and check out the website!
Wednesday, June 14, 2023
Painting Update - WWII
I've been pretty busy recently (having moved from New Jersey to Maryland!), so I haven't had many chances to game. But I have been painting!
I finished some extra German infantry for my Early War platoon. The SMG-armed troops can be swapped out for rifle-armed squad leaders, which happened between 1939 and 1940. The extra rifle-armed troops can be used to bulk up weapon teams, since Bolt Action uses 3-strong teams and Chain of Command uses 5-strong teams.
I also added some more tanks to the collection. Previously, the Germans could only call upon a trio of 38(t)s. Instead of captured Czechoslovakian armor, I wanted to be able to field "proper" German tanks, starting with this resin Panzer I from Blitzkrieg Miniatures.
Next, a 3-D printed Panzer II from Blitzkrieg Miniatures.
And finally a Panzer III, 3d printed from a vendor at a convention whose name I can't recall. But they did a great job, and I'll alter this post if I can find out who made it.
Wednesday, May 17, 2023
Case White Flag - Chain of Command AAR
Unfortunately, we had to end the game due to a lack of time and didn't come to a conclusion. The Poles were still a Force Morale of 3, but had accrued 9 pips on their Chain of Command dice. The Germans were sitting fine at a Force Morale of 8, but hadn't managed to get any units off the opposite table edge. Had we more time, I'm not sure which way the game might have gone.
Still, the players enjoyed the game, and I'm glad we got a chance to make use of Sam W's extensive Polish collection before I left.




















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