Unfortunately Old Glory wasn't able to attend this year, so I couldn't pick up the rulebook or another Munchkin regiment. Another online order, I suppose!
Wednesday, March 22, 2023
On Thin Ice - Wars of Ozz AAR
Wednesday, March 15, 2023
Herzöge von Hazzard - Combat Patrol AAR
Wednesday, February 22, 2023
SMH, SMG - Chain of Command AAR
With the second squad breaking and running, and my T-34 forced back, I only had one more SMG squad left, along with the platoon's Senior Leader.
We decided to call the game there. I didn't catch John's morale value at the end, but mine was all the way down to 3. Neither Dave not Walt had taken any hits to their Force Morale, making this a conclusive victory for the Germans.
While a fun game, John and I came away thinking that the scenario was a bit stacked against the Soviets (although we had gotten our asses handed to us, so we were a little biased!). The German advantage in machine guns was such that approaching them, even in the woods, was a death trap. If the scenario was supposed to be somewhat equal engagement, then the Soviets needed something to close the gap, like an LMG or two in their squads or smoke from mortars.
Wednesday, February 15, 2023
History Repeats Itself - Strength & Honour AAR
Wednesday, January 25, 2023
Back off, Boches! - Chain of Command AAR
So I brought the Panhard on, and the French armored car immediately missed its shot at its smaller German counterpart.
Unfortunately, the end came all too soon as a few critical events went badly for the defenders.
With only the LMG team left of the infantry squad deployed to the ruins, they finally accrued enough shock to force them to retreat, pulling the platoon's sergeant with them. The Panhard's crew ended up abandoning the armored car after suffering more fire from the 222.
This confluence of Bad Things was enough to reduce my Force Morale from 5 to 0 in one turn, and my platoon routed.
I hadn't done too badly, all things considered. The Germans were pretty chewed up (having been reduced from a starting Force Morale of 10 down to 5), and the only casualties I had lost were from the infantry squad that took the brunt of the fighting.
I thought this would work as a great introductory scenario for Chain of Command (all thank to Jeff for running it), and Hutch and Scott were fantastic to game with.


















































