Wednesday, March 15, 2023
Herzöge von Hazzard - Combat Patrol AAR
Wednesday, February 22, 2023
SMH, SMG - Chain of Command AAR
With the second squad breaking and running, and my T-34 forced back, I only had one more SMG squad left, along with the platoon's Senior Leader.
We decided to call the game there. I didn't catch John's morale value at the end, but mine was all the way down to 3. Neither Dave not Walt had taken any hits to their Force Morale, making this a conclusive victory for the Germans.
While a fun game, John and I came away thinking that the scenario was a bit stacked against the Soviets (although we had gotten our asses handed to us, so we were a little biased!). The German advantage in machine guns was such that approaching them, even in the woods, was a death trap. If the scenario was supposed to be somewhat equal engagement, then the Soviets needed something to close the gap, like an LMG or two in their squads or smoke from mortars.
Wednesday, February 15, 2023
History Repeats Itself - Strength & Honour AAR
Wednesday, January 25, 2023
Back off, Boches! - Chain of Command AAR
So I brought the Panhard on, and the French armored car immediately missed its shot at its smaller German counterpart.
Unfortunately, the end came all too soon as a few critical events went badly for the defenders.
With only the LMG team left of the infantry squad deployed to the ruins, they finally accrued enough shock to force them to retreat, pulling the platoon's sergeant with them. The Panhard's crew ended up abandoning the armored car after suffering more fire from the 222.
This confluence of Bad Things was enough to reduce my Force Morale from 5 to 0 in one turn, and my platoon routed.
I hadn't done too badly, all things considered. The Germans were pretty chewed up (having been reduced from a starting Force Morale of 10 down to 5), and the only casualties I had lost were from the infantry squad that took the brunt of the fighting.
I thought this would work as a great introductory scenario for Chain of Command (all thank to Jeff for running it), and Hutch and Scott were fantastic to game with.
Wednesday, January 4, 2023
Vive L'Empereur 2023 - Introduction
Welcome to the new year!
I would describe myself as something of a "wargames butterfly", flitting from project to project as my interests take me.
While indulging these whims means I always have something new to focus on, it also means that my limited wargaming space and budget fill up quickly. My backlog grows with half-finished projects that I either box up for storage in the attic, or sell and recycle the funds back into my budget.
In 2022 I managed to cut down my lead pile by giving away or cheaply selling some projects that I had lost interest in. And instead of going back to the trough for more, I decided to instead hold off and focus on a single project for this year.*
And what a project it is.
There's a certain period of history that I've mostly steered away from due to its intimidating nature: Napoleonics. It's the ultimate wargaming iceberg; a relatively small surface above the water that hides an absolutely terrifying depth.
I've dabbled in it before; mostly with Sam Mustafa's Blucher rules, since they've got some really nice unit cards that don't require any painting to play.
So I've decided that 2023 is the year of Napoleon for me and this blog. I will spend my time and attention putting together my first dedicated Napoleonics collection.
Technically, I'm cheating with this goal, as I started last year with some Russian cavalry to round out Ted's collection and play the Weissenfels scenario from the GDA '1813' scenario book.
Conveniently, that's also what I'm going to base my Napoleonics collection on. The 1813 campaign for Germany was a desperate fight between Napoleon's battered French forces against a coalition of Russian, Prussian, and Austrian forces. Both sides had a mix of tired-but-tested veterans and new recruits.
Having played General d'Armee and enjoyed it, I'm going to stick with it as my set of rules, although I'd also like to try Soldiers of Napoleon, which has army lists for the nations included in the main rulebook.
I'll be using 18mm miniatures from Blue Moon, Viking Forge, and AB Figures.
My first target will be to match the OOBs from the Weissenfels scenario in the 1813 campaign book. That will give me a good start to my French force, and finish off the Russians I started last year. This is also helpful as I can then use the same French models in the Lutzen scenario (with some reinforcements), against the Prussians.
Let's see how far along this project I can get. If I can at least play out Weissenfels and Lutzen, then I'll consider it a success.
So, let the year of Napoleon commence. Vive l'Empereur! Vive la France!
*I will probably have small asides here and there, as a means to avoid burnout and reduce the lead pile. The goal here is to avoid starting any new projects.














































