Wednesday, April 8, 2026
Painting Update - WWII, Trench Crusade
Wednesday, April 1, 2026
Bits and Gits - Space Gits AAR
Wednesday, March 25, 2026
Big Day - Fire in the Sky AAR
- I need to make the German players more aware that they can use their Reaction to beeline towards the B-17s (they just can't attack them during the Reaction)
- Squadron Leaders are NOT needed to perform combat actions such as Side Bounces, Rear Bounces, or Focused Attacks. This stemmed from me extending the condition that Squadron Leaders are needed to fight head-on for zero action points, or are needed in order to attempt Reactions, to other complicated aerial maneuvers.
Wednesday, March 18, 2026
Painting Update - WWII
I'm back with another painting update!
I've continued apace with the 15mm WWII project for Chain of Command. Two more infantry platoons have been finished, in addition to the platoon commanders, a Sniper Team, additional BARs (which are an option for the American player to add to their infantry squads), and two bazooka teams.
I also completed a medium machine gun team and a heavy machine gun team.
These are a trio of engineering teams that represent options for the American players to help clear German defenses.
The Americans can also bring a light mortar team and a medium mortar. Technically only the heavy mortar's forward observer is on the table, but I put together a heavy mortar base as a reminder for players that it's available.
Four M4 Shermans are the last of the American models to work on. No fancy versions here, as the only enemy armor in the campaign are a pair of Marders on one table. Their main concern will be anti-tank guns, panzerschrecks, and panzerfausts.
Wednesday, February 11, 2026
Painting Update - Atomic Tank, Space Gits, WWII
Here's my first painting post of 2026! I had to delay a bunch of varnishing, as the temperatures haven't gotten above freezing for some time now.
Having finished the Robot Legions models from the Atomic Tank starter set, I moved on to the Galacteers force. Above is a pair of Heroes, a trio of Missile Tanks, and a Mobile Command Center
And to round out the force are Heavy and Regular Infantry Units and a pair of the titular Atomic Tanks.
I've also painted a small gang of Orcs for Space Gits with basic equipment. A local club is planning for a campaign in a few months, which is convenient!
My main project for the first half of the year is to paint American and German platoons and assets to use with the 29 Let's Go! pint-sized campaign for Chain of Command. The above is one of three American infantry squads in 15mm.
Wednesday, February 4, 2026
Brought to Heel - Wrath of Achilles AAR
Further combat only saw more losses on the Trojan side, until they hit their army break point. And then failed their test! Thankfully none of the major Trojan characters had fallen, and the path to the city entrance was clear. The Trojans retreated, leaving the field in the hands of the Greeks.
Wednesday, January 7, 2026
1066 and All That - Song of Battle AAR
Leofwine's troops were still fighting, but his line was collapsing in the face of Sigurdson's warriors.
Thursday, January 1, 2026
6x6 Challenge for 2026
Happy New Year, everyone!
A little less than a decade ago, Alan over at The Stronghold Rebuilt blog ran a "6x6 Challenge" in which participants would aim to play six games six times over the course of a year and record them in some way (blog posts, social media posts, etc.). The chosen games could be miniature wargames, board games, card games, or role playing games. They could be games that see regular play or games that you'd like to get a chance to play more of.
I thought I would resurrect that challenge for myself this year, with a mix of historical and fantasy/sci-fi miniature wargames. This should reduce my "hobby butterfly" tendency to flit between projects. Six games that I can focus in on should provide plenty of hobby engagement over the year.
I will allow myself a mulligan in case it looks like a certain game just won't see the table, or if something comes up that really catches my attention.
So, here's the six games for my 6x6 Challenge in 2026:
Fire in the Sky
Fire in the Sky is a set of WWII aerial rules for engagements larger than dogfights. Rather than individual planes, players control squadrons and flights. I spent a bunch of time last year painting a bunch of 1/600 planes, and I intend to see them used on the table. What I'd really like is to take them to the annual "Wings & Things Arts & Crafts Festival" in Cape May.
Chain of Command
A third set of WWII rules! Chain of Command received a long awaited update last year, and I really enjoyed playing the "29 Let's Go" campaign with Ted a few years back. Since that campaign doesn't require much in terms of extra support options for two basic platoons, and only one side really needs to worry about tracking casualties, I'm going to be playing out the campaign in 15mm this year.
Atomic Tank
I reviewed the rules for Atomic Tank last month and I'm genuinely excited to try out these rules. Hydra Miniatures plans for more releases supporting the Galacteers and Robot Legion, so my starter set can expand as I play. Maybe we'll get to add new armies!
Clash of Rhyfles
Ever since discovering the world of Alwyd and the delightful Quar, I really wanted to play more with them. Wargames Atlantic has been busy releasing plastic boxes full of Quar, and I want to get them to the table. While I do have miniatures for the setting's go-to factions with some Coftyrans and Crusaders, the new box set featuring Western Arnyaran and Creevish troops is great place to start.
Starship Troopers
This is an set of rules still in development from the Little Wars TV crew. It's intended to recreate the battles from the Starship Troopers movies, with platoons of rifle-armed, footslogging Mobile Infantry facing off against hordes of arachnids. As it's designed for solo-play, I could complete this relatively quickly, but I do have a second platoon painted and ready to use with another player.
Space Gits
Last year the creator of Gaslands, Mike Hutchinson, released a new game called Space Gits; effectively, an updated version of Gorkamorka with dexterity based gameplay. A single box of Ork Boyz (the older, better version) gives two warbands, so I'd like to give it a go.
And I have two extra games that will act as mulligans or bonuses:
'O' Group
Yes, a third set of WWII rules! I spent a large part of 2025 painting French and German battalions for use with the 1940 supplement. I determined to get them used this year! It's helpful that this is coinciding with Battlefront's return to Early War, so I'm hoping that I can get some useful kits in plastic.
Battletech
I have a decent collection of Battletech mechs and vehicles that have been collecting dust for some time. Rocky's interested in playing the Alpha Strike version of the game, so that may be a focus for this year.
That's it! Let's see how it goes. And if you're interested, try your own 6x6 Challenge!
Wednesday, December 31, 2025
A Year in Gaming - 2025
I hope everyone has had a wonderful holiday season so far!
As it's become a yearly fixture of my blog, let's take a look back at my hobbying done in 2025.
Here what I played:
- Bingfa - 3
- Clash of Rhyfles - 3
- Fire in the Sky - 1
- General d'Armee - 2
- Lionheart - 1
- Live Free or Die - 1
- Men of Company B - 1
- 'O' Group - 1
- Pike & Shotte - 1
- Right Cruel and Fell - 1
- Saga - 3
- Starship Troopers: Sector Sweep - 2
- Tercios - 2
- To the Strongest! - 1
- Tricorn and Bonnet - 1
- Wars of Eagles and Empires - 1
- 3mm Aircraft - 181
- 6mm Infantry - 11
- 6mm Monsters - 8
- 10mm Infantry - 34
- 10mm Vehicles - 6
- 15mm Artillery - 7
- 15mm Cavalry - 1
- 15mm Equipment - 6
- 15mm Infantry - 167
- 28mm Infantry - 28












































