Let's take a look at what I've gotten on the painting table since last time.
As you've probably noticed, there's been a lot of Konflikt 47 on the blog this year, thanks to a push from Bill at Half Day Studio. As such it's pushed a few things back down the queue.
These are the vehicles from the German starter set - a Spinne light panzermech, and a Panzer IV-X (the X designating that it's armed with a Schwerefeld Projektor, or a gravity pulse cannon). I'd like to point out that the Panzer kit also included the regular turret in the kit, which lets players field either option. It's a nice bonus.
Also finished are these two Rift-tech units; armored Fallschirmjager Falcon jump infantry, and the fanatical Waffen-SS Shocktroopers.
While all that Rift-tech is fun, you can't forget about the average infantryman. These are two squads and an officer which act as a backbone to most lists that I build.
I've also completed one of the two options for another DBA force: III/13b, the Avars from 558-631AD. The other option (III/13a) should be pretty easy to finish at some point in the future, since it just replaces all of the infantry with more cavalry units.
Looking good sir!
ReplyDeleteThanks!
DeleteLook great!
ReplyDeleteGary
Thank you!
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